X_modifier = {
	icon = stewardship_positive

	enemy_hostile_scheme_success_chance_add = -999
	enemy_personal_scheme_success_chance_add = -999

	negate_health_penalty_add = 9

	county_opinion_add = 200
	monthly_county_control_change_add = 100

	different_culture_opinion = 200
	same_culture_opinion = 200
	different_faith_opinion = 200
	same_faith_opinion = 200

	build_speed = -9
	holding_build_speed = -9
	domicile_build_speed = -9
}

X1_modifier = {

	icon = stewardship_positive

	stress_gain_mult = -10

	#domain_limit = 200
	vassal_limit = 2000

	naval_movement_speed_mult = 9
	movement_speed = 9
	#knight_limit = 15
	knight_effectiveness_mult = 99
	siege_weapon_siege_value_mult = 99
	siege_phase_time = -1
}

X2_modifier = {
	stacking = yes
	building_slot_add = 4
}

X_hospitals = {
	icon = rat_mixed
	epidemic_resistance = 200
}