msgid ""
msgstr ""
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msgid "GameSpeed@Name@Express"
msgstr "Express"

msgid "GameSpeed@Description@Express"
msgstr "Super Fast Game Speed"

msgid "MapSize@Name@Express"
msgstr "Express"

msgid "MapSize@Description@Express"
msgstr "Super Small Map Size"

msgid "MapSize@Tooltip@Express"
msgstr "Super Small Map Size"

msgid "PlayerDistance@Name@Express"
msgstr "Express"

msgid "PlayerDistance@Tooltip@Express"
msgstr "Super Tight Player Distance"

msgid "ResearchSpeed@Name@Express"
msgstr "Express"

msgid "ResearchSpeed@Description@Express"
msgstr "Super Fast Research Speed"

msgid "HoW@Meta_Empire@Progression_Item@Culture_Trait@Desc0"
msgstr "Razing cities grant a permanent +5 {GLOBAL.GoldConcept.Hyperlink}, +5 {GLOBAL.ManaConcept.Hyperlink}, and +5 {GLOBAL.KnowledgeConcept.Hyperlink} income for every 1 {GLOBAL.PopulationConcept.Hyperlink} of the city that was razed."

msgid "Empire_Development@Nature@Expansive_Reach@Description"
msgstr "<<m:{GLOBAL.CityConcept.Hyperlink}>> may expand to <<m:{GLOBAL.ProvinceConcept.Hyperlink}>> located 1 {GLOBAL.ProvinceConcept.Hyperlink} further from the center."

msgid "Empire_Development@Nature@Ranger@Description"
msgstr "Movement cost for friendly <<m:{GLOBAL.UnitConcept.Hyperlink}>> in your {GLOBAL.DomainConcept.Hyperlink} is reduced by 1 <<m:{GLOBAL.MovePointConcept.Hyperlink}>>."

msgid "Empire_Development@General@Advanced_Logistics@Description"
msgstr "Roads cost 4 <<m:{GLOBAL.MovePointConcept.Hyperlink}>> instead of 5.[br/][br/]Units gain {GLOBAL.PROPERTIES.FAST_EMBARK.Hyperlink} and while embarked they gain {GLOBAL.PROPERTIES.VERY_FAST_MOVEMENT.Hyperlink} on the {GLOBAL.WorldMapConcept.Hyperlink}."

msgid "Form_Traits@Athletics@Description"
msgstr "{GLOBAL.PROPERTIES.FAST_MOVEMENT.Hyperlink}, having {amount} movement on the {GLOBAL.WorldMapConcept.Hyperlink} and in {GLOBAL.CombatConcept.Hyperlink}."